Not my style, but definately a unique concept and asthetic. My only gripe was that the jumpscare was way too loud. I also dont really get how you are supposed to avoid the monster since he moves when you do but maybe i just didnt figure it out yet.(through, if i can make a reccomandation, i think the reverse could create a cool dynamic where you have to run while blind to escape him and he catchs up a little each time you open your eyes to see where you' re going.)
Thank you by your feedback! Once the jam is over I'll correct the jumpscare sound; About the monster difficulty, I didn't know if it was hard or easy, so I will correct it too.
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Not my style, but definately a unique concept and asthetic. My only gripe was that the jumpscare was way too loud. I also dont really get how you are supposed to avoid the monster since he moves when you do but maybe i just didnt figure it out yet.(through, if i can make a reccomandation, i think the reverse could create a cool dynamic where you have to run while blind to escape him and he catchs up a little each time you open your eyes to see where you' re going.)
Thank you by your feedback! Once the jam is over I'll correct the jumpscare sound; About the monster difficulty, I didn't know if it was hard or easy, so I will correct it too.